The only time you should not hero power when it’s available is turn 2 if you roll 1 on 1. Just level and use it on 3. Otherwise, always hero power start of turn when you can and figure out the gameplan from there. If leveling is not efficient, then buy minions. If buying is not good, then level.
firestone
Rolling a 6 on your first roll bumps your average position by almost 0.3, and rolling a 3 by 0.1.
minder
Heropower whenever you can with 2 expection. Before the Trinket turn with no good buys in shop or Turn 2 after you rolled a 1 on Turn 1
Placement Distribution
0.2%
#1
0.1%
#2
0.2%
#3
0.1%
#4
0.1%
#5
0.1%
#6
0.1%
#7
0.1%
#8
Warband Strength
1
7
2
13
3
24
4
36
5
63
6
102
7
176
8
332
9
619
10
1141
11
1905
12
2716
13
3990
14
5214
15
6413
16
Combat Winrate
1
52%
2
44%
3
50%
4
52%
5
53%
6
59%
7
56%
8
55%
9
57%
10
58%
11
57%
12
57%
13
53%
14
53%
15
57%
16
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