In the first 2 turns, instead of going AFK, try to freeze a value generating card that you then use on your discovery turn to level to tavern 2.I usually follow up by going Tavern 3 on 6 gold and then playing normally but it depends on what shop you get on tavern 2.If you don't get a value start, I'd still recommend leveling to 2 on 5 gold in most cases. As for the picks, try to pick minions good on their own and don’t look for a specific combo.
minder
In the early turns you are looking to find 2 cost spells to freeze them until turn 3, Then you can Discover your 3 drops while also getting an additional minion.
Placement Distribution
0.1%
#1
0.2%
#2
0.2%
#3
0.1%
#4
0.1%
#5
0.1%
#6
0.1%
#7
0.1%
#8
Warband Strength
1
2
18
3
27
4
41
5
66
6
103
7
166
8
307
9
553
10
960
11
1622
12
2488
13
3468
14
4686
15
5798
16
Combat Winrate
1
2
61%
3
56%
4
55%
5
57%
6
55%
7
52%
8
48%
9
46%
10
47%
11
46%
12
48%
13
50%
14
53%
15
41%
16
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